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Adding pictures in comments, now it is sometimes difficult to communicate to the client.
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To check our own work to our colleagues to see what works and what doesn’t.Explaining user flows and discuss them with clients and the team.We like to use InVision throughout the whole design process because it makes it easy to test our wireframes and/or visual designs. How often do we use it? On about half of the projects as it has to fit in the project’s / client’s workflow. What is it? An online prototyping, collaboration, and workflow platform.
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You cannot export the prototype to code or specs (for developers).Collaborate with multiple designers by using nested components.It’s easy to import files from Sketch or Figma.The freedom to create almost anything you want.Able to play video/audio in a prototype.Communicate end result to client, users or developers.Animate specific elements and interactions on a screen.Creating high fidelity prototypes and animations.We design a lot for media applications For example playing a video in a prototype is more than welcome. How often do we use it? Very often, it is very intuitive and fast.
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What is it? Prototyping software for MacOS. In this post, we share our experiences with the tools we use the most. Looking at the past, this list might be out of date in a few months, but there are also some tools on this list that we have been using for years. So far we haven’t seen a prototyping tool that could replace Sketch as a design tool, but we see FramerX as a potential candidate. Examples are Figma, FramerX, Sketch or Invision studio. Our suggestion is to become an expert in 1 tool and only use the other tools for features yours doesn’t have.ĭuring the review of our tools, we noticed a trend towards platforms that combine design, prototyping, and development. It is difficult to find out which tool is the right one for you. There are too many tools available to create a prototype. Since that time a lot has changed in our prototyping toolbox.
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This is an update of a post we created 3 years ago. Therefore we decided to write a second post about the prototyping tools we use in our company and why. With new toolsets constantly being released it can be tricky to find the right tool for the job. Also, new team members post questions on Slack like “What tool do you use for …?”.
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At Hike One we have a lot of discussions about this topic. Are you up to date on today’s digital design tools? For a big design team like ours, it is important to use the same toolset and find a way to make it fit into our design process.